It has been nearly ages since my last post, not quite, but the delay has felt exponentially so. Ideally I will try to keep the site going as intended with an interest in the music, arts, technology and gaming culture; never a simple matter while operating solely as Editor/Writer. Anywho, let me shift gears from what I would like to do, to what I've been wasting my time with as of late, in a good way of course.
I have had time to dabble in a new CCG (Collectible Card Game) called Spellcraft: Descent Into Chaos by developers Three Goblins. I am new to this style of CCG which is similar to Kard Combat where all action (spells, minions, etc) occur within 5 rows. While normally I would sit here and break down matters more, time is limited and I will just say I am enjoying the game and being able to deal directly with developers on new card ideas and mechanics is equally enthralling. The game shares a lot of similarities or at least for me, that are rooted in my all time favorite CCG Magic: The Gathering.
Another game I've also been playing a lot on mobile, which is also based on a board/card game, is Ascension, this is based off of a genre called Deck-Building Card Games which essentially contain all cards available in a series drafted by players and used per game. The reason I am hooked on this game yet again is that I missed out on the Storm of Souls expansion and decided to give it a test. I truly missed the speed and excitement and how this game gives me that old nostalgic feel (maybe the card design is a factor) I used to get playing M:TG in middle school.
Three Goblins' Spellcraft: https://www.facebook.com/SpellcraftCCG
Stoneblade/Playdek's Ascension: http://www.ascensiongame.com